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The Challenge:
The next
generation of leaders and builders must use complex technology to solve some very
tough problems.
The Solution:
Build-It-Yourself
content and supporting platforms prepare students to use technology to resolve
or better understand important practical and social issues in a playful way.
The Results:
Build problem solving skills, confidence, and teamwork.
Juniors at an inner city school present their
solution
to the challenge ...
build a mechanical simulation of what happens in your body when you drink
beer.
Students who have participated in the Build-It-Yourself program have
enrolled at some of the best schools in the country including
MIT, Harvard, Yale, Milton, Phillips Andover and Choate.
Strategy:

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Present a series of projects that inspires boys and girls to build.
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Offer a
database of construction tips that enables students and
teachers to build
complex, engaging solutions quickly.
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Enable students, parents and teachers
to collaborate with Build-It-Yourself
artists, engineers, and computer programmers.
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Drive electronic commerce of tools, parts and supplies by developing
a passionate, loyal Internet community of builders.
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Partner with publishers, distributors and
manufacturers to bring the Build-It-Yourself program to a
global market.
Benefits:
- Parents, after-school program directors and teachers
get the tools and
support they need to engage and manage teams of kids building complex
projects.
- Kids learn
valuable lessons in problem solving, team work, building,
constructive applications of technology and presenting ideas.
- Corporate
partners gain new, life-long customers and associate their products
with a popular, highly valued program.
Differentiation:
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The Build-It-Yourself robotics program appeals to a
broad range of boys and girls
because it applies technology to a broad range of kids' interests and social issues in a playful way.
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Kids can
execute complex, creative ideas quickly
because the Build-It-Yourself database of construction
modules encourages kids to break down solutions into simple, reusable,
functional building blocks.
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Experienced, inspiring, Build-It-Yourself specialists, (many from MIT and Harvard)
collaborate
with kids, parents and teachers via live Webcasts.
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The Build-It-Yourself program focuses on the
presentation of ideas
as much as on the execution of ideas.
The result ... kids build confidence because their projects
win positive feedback.
The Team:
A team
of engineers, artists, educators, students and business developers
(primarily from the MIT/Harvard community) have made valuable contributions to Build-It-Yourself.
Revenue:
Between 2004 - 2008, over 2,000 students
have attended an average of 17 hours of Build-It-Yourself
after-school workshops
generating revenue of more than $400K. These students have paid between
$10-$18 per hour.
More than 80% of revenue is from repeat customers.
The goal is to build a large community of at-home, $10/month
members. (Similar to
a multiplayer gaming community.)
Reference Programs:
- Greater Lawrence Technical School, Andover, MA
- Shady Hill School, Cambridge, MA
- Buckingham, Browne & Nichols, Cambridge, MA
- The Pierce School, Brookline, MA
- The Park School, Brookline, MA
- The Pike School, Andover, MA
- The Concord Academy, Concord, MA
- Riverside Middle School, Riverside, RI
- Jamestown School, Jamestown, RI
- Cranston Middle School, Cranston, RI
- Renbrook School, West Hartford, CT
- The Runkle School, Brookline, MA
- The Winn Brook School, Belmont, MA
- Meadowbrook School, Weston, MA
- Camp Gan Israel, Hartford, CT
- Chenery School, Belmont, MA
- La Mesa School District, La Mesa, CA
- After-school program for Microsoft employees,
Bellevue, WA
- Lawrence Academy, Groton, MA
- Cambridge Montessori School, Cambridge, MA
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